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  The Reclamation and Liberation
Posted by: BrumBrum - 11-05-2017, 10:05 AM - Forum: Siora - Replies (6)

Satursday 28 Nueva 1587 CE

It was a morning , just days after the statement by the Severyenne president threatening to bring an end to the Ramzan Government. Much debate had gone but it had been decided they must strike first, they must strike now. They must put into effect Plan Red right away.

Now was the day of the launch of the plan. In the afternoon a variety of schools, hospitals and emergency facilities around the country of Eretzora would be targeted with chemical weapons by ramzan backed belay terror groups, with a view to warding off Severyenne. Meanwhile just aftwerwards just minutes afterwards the airforce would set go right over the border bomb the airbases and military bases and then the army would breach the border while the north part of the army kept watch on the Severyenne border which they had heavily fortified taking troops from the western border.

President Ramzan Igorevich and his defence minister Arman Baltabekov authorized the military implementation of plan red, the liberation of all majority Belay territories in the west of Eretzora and then if they do not decease critical strikes on civillian and military infrastructure in the east potentially reclaiming the land for their own.

At 10:40 around the country maintanence men in the hospitals and schools attempted to put phosgene in all the air conditioning systems of the hospitals and schools they had managed to infiltrate under terror groups supported by the Belay government. They even had the weaponizer. Soon around the country children, elderly and wounded soldiers would be dying.The Fighter jets had took off heading towards the border just a bit earlier. ~They were already ready to breach Eretzoran airspace where they would bomb defence positions as well as airforce bases focusing on the airforce bases first to stop the take off of Eretzoran jets. Then would follow the movement of the troop and tank blitzkrieg over the border.Then war would be declared at mid day.

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  Imperial Republic of Kazemura
Posted by: Alvino Castillon - 11-03-2017, 03:41 AM - Forum: Factbooks - Replies (1)

[Image: hY2QzXE.gif]

Imperial Republic of Kazemura

Common Names: Kazemura
Capital: Tokasa
Demonym: Kazemuran
Languages
Official/National: Kazemuran
Recognized/Regional: Chiku
Ethnic Groups
96.5% Kazemuran
3.2% Chikusan
.3% Other

Government: Imperial Democratic Stratocracy (Mixed governance with stratocracy)
Head of State: Empress Mirai Sekai
Head of Government:
Legislature: Orchyoto
Upper: National Council
Lower: House of Representatives

Establishment: Modern
National Motto: United Towards a New Destiny
National Anthem(s): March Towards Eden
National Animal(s): Heiwana dragon (Mythical), Crane (National Bird)
National Color(s): Red and Purple
National Flower(s): Cherry Blossom

Area
Total: 230,427.41 km²
Water (%):
Population
1587 Census: 61,787,429
Density: 268.14 /km²
GDP (PPP) 1587 Estimate
Total: V 2,570,920,394,752.00
Per capita: V 41,609.12

Currency: Tsuko
Gini (#yearnow):
HDI (#yearnow):
Timezone:
Date Format:
Drives on the: Left
Calling Code:
ISO Code: kz
Internet TLD: .kaz

<Links to various detailed posts>

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  The deal to begin more deals
Posted by: Soyabarian Empire - 10-30-2017, 10:35 AM - Forum: Siora - Replies (13)

It was a busy day in the New Zealmarkian Reichsgebouw. the first major independant talks with a souverain nation after the war with Svarna about New Zealmarkian souvereinity. Neither side was victorious but the diplomatic means certainly solved more than first intended for either side and created some new problems that New Zealmark had now the power to solve its problems for itself.
It was with their former enemies that they now wished to negotiate a whole other trade deal in this diplomatic way. The prime minister sent out this official invitation to the svarna leader to come over and have official talks in the Jennaren "castle" formerly inhabited by the soyabarian governor for New zealmark but now the home of democraticly elected New zealmarkian prime ministers

Quote:Dear Goverment of the Svarna people,

I, the prime minister of newzealmark, wish to invite you to diplomatic talks about trade between our people. And open up the way to allow for even more cooperation in the future.
The agenda we propose is as follows:
  • Border control of people be moved from the border to the railwaystations, manned by security personell from their respective country
  • More capacity be added to the existing railway
  • High speed train connection between our respective capitals
  • an increase of import and export from both parties

Sincerely yours,
The prime minister of New Zealmark

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  Calcio & Football
Posted by: Nentsia - 10-28-2017, 01:06 PM - Forum: The Boring and Politically Correct Club - No Replies

So I came across this football match between Juventus and Inter Milan in 2004 and realized both teams were lined up in a 4-4-2 formation, often associated with the English game, but very common in Italy in the 1990's and early 2000's. All the more interesting to pick an English game and compare that to this one. So I picked a match between Liverpool and Manchester United in 2003. Especially Manchester was one of the best products of English football in that era, under the leadership of Sir Alex Ferguson, known for the English hallmark 4-4-2, and having arch-typical British players like Rio Ferdinand - the defender who excells at heading balls away, Gary Neville and his long balls forward, the ever-hard-working Irishman Roy Keane, and the crossing/long shot experts such as Ryan Giggs, Paul Scholes, and David Beckham.

Liverpool, under a French manager, is more of the French foreign legion, but also possesses Steven Gerrard in midfield whose long passes and presence across the entire pitch made him a top player, even to continental European standards.

It's truly remarkable how sharp the differences suddenly are when you actually compare the two games. I began watching Inter vs Juventus and didn't notice anything out of the ordinary. Then I switched too Liverpool and United, and noticed it was from a different planet almost. I tried to capture the main differences in screenshots, and I think its fairly obvious from the pictures alone just how different these four teams play with the same system.

A Different Ball Game

Show ContentScreen 1:
(Nedved, Juventus' left midfielder, continuously drifts inside, so often that he practically plays as central attacking midfielder)

The first thing I noticed is that the Italian teams both had at least one of their side midfielders tuck inside, and have the full-back overlap on that side. So Juventus had its left midfielder Nedved drift inside and play behind the two strikers, with their left defender Zambrotta making overlapping runs. Inter Milan did something similar. Their left midfielder, Edgar Davids (originally a central defensive midfielder) sits mostly in the center of the pitch when the team is out of ball possession, and Inter Milan's left defender, Favalli, makes occasional overlapping runs. Both teams clearly have one defensive central midfielder, and a central midfield partner moving forward. Inter has Cambiasso who stays back, while Stankovic roams forward. Juve has Blasi to stay back, and Emerson to do the running.

Show ContentScreen 2:
(Inter's variation: Davids (LM) almost playing as a third central midfielder, allowing Van der Meyde (RM) to play as a much more attacking winger)

Other than that, nothing special. The English teams were, as expected, fairly straight to the point. Originally, the 4-4-2 was intended to be exactly that, and therefore the English liked it. It accompanied the ''Kick n Rush'' game, which was all about getting the ball as often as possible into the opponent's box, because it statistically increases the chances of scoring. United's 4-4-2 is exactly that, with Neville (full-back) or Silvestre (central defender) knocking almost exclusively long balls towards the two strikers, trying to lay the ball back to one of the midfielders, who swings it in front of the goal. Nine out of ten times, they even fail to reach the striker, and get the ball straight back because the Liverpool defender tries exactly the same. Another frequent play is the full-back advancing with the ball to the halfway line, attempting a diagonal pass to the striker, and then trying to reach the flank for a cross. In the end, everything they do is aimed at trying to cross the ball. For Liverpool is Kewell and Diouf on the flanks, with Gerrard staying in midfield to switch the ball from one flank to another or knock it to their attackers Smicer and Heskey. The Liverpool full-backs (Traore and Finnan) are both visibly scared to death to have the ball on their feet. Aside from Gerrard and Giggs, its perhaps best that the midfielders are skipped often: Phil Neville, Keane, Fortune, Murphy, Kewell, and Diouf... In Dutch we call such players ''Home-garden-kitchen players'', meaning ordinary players you could find anywhere.

Despite that, it can be nice to watch. Especially when Gerrard launches those enormous passes to switch the play, or Gary Neville swinging the ball into Liverpool's box from his own half - it can be pleasing to watch when these balls are given with accuracy and skill. A pity that it's most of the time the Traore's, Hyypia's, Diouf's, and Phil Neville's of this world that are knocking around the long-balls into the stands.

Show ContentScreen 3:
(Typical match scene: Man United forms a deep line of four with Neville having the ball, looking for a long ball to Forlan or Van Nistelrooy)

As a result, the English game is... in a state of permanent turnover. I tried my best to find a screenshot demonstrating the attacking and defensive shapes of Liverpool and United, but it took me too long to find such moments. Both teams play in such a manner that they never get to set themselves up in an attacking shape. By knocking the ball forward, there is no build up, and they lose the ball immediately. If they don't, the next move is to cross it, after which it usually is a goal kick or a lost ball. Then the other team gets to do the same. There is no time to set up for attacks. In the Italian match, there are very clearly distinguishable periods during which one side has the ball on their opponent's half and is trying to break their defense down, and during which they are forced to defend themselves. The Italian teams clearly look to play out from the back, with their full-backs carrying the ball forward, then seeking the combination plays with wingers cutting inside and strikers dropping between the lines. Long balls are reserved for counter-attack opportunities.

Spaces
The most obvious difference on the pitch between the two matches is the available space. It wasn't until I saw the English game until I realized just how small the spaces were, in all phases of the play, of the Italian match. Or the English make things very large. The Italian teams clearly squeeze the center with their wide midfielders cutting inside and strikers dropping deeper, while the opposing defending team tracks their assigned markers rigidly. This makes their game look a bit more... congested and closed. No matter where on the pitch, the players are always surrounded by opponents. They have to act quickly, or lose the ball. This makes the game quick, yet at the same time, not in the spectacular sense, because both teams manage to drag eachother's attack in the mud before a good opportunity arises.

Show ContentScreen 4:
(Juventus and Inter overload the central midfield)

Show ContentScreens 5 and 6:
(Gerrard has seas of space as United forms lines, awaiting his long pass
Liverpool also sets up in flat, spaceous lines)

The English have their defenses often much deeper positioned. When in ball possession, they have the space to launch those long balls. When they lose it, about 3 seconds later, they're well-positioned to intercept the opposing team's long balls. When the opposing team advances into their half, they retreat into their own box, form a perfect line, ready to head the cross away. The midfielders also tend to set up in very wide flat lines of 4, trying to shield their defenders, forcing the opponent to play around the middle of the pitch and to go wide, which they often do. If necessary, full-backs make overlapping runs. As a result, the English 4-4-2 compared to the Italians are large, wide, with enormous gaps between the individual players and the lines are flat. This works well for them because they serve the type of game theyre playing. But an iron law in football is that flat lines are easily penetrated, and can thus make a team defensively vulnerable to any opponent capable of doing more than crossing from the flanks. When seeing this, no surprise then that in the previous season Arsene Wenger's fluid Arsenal dominated the Premier-League, with highly technical players like Pires, Henry, and Bergkamp roaming between the lines. And no surprise either that in the upcoming seasons, its the dawn of Jose Mourinho's 4-3-3, that almost exclusively relies on players moving between the lines.

Show ContentScreen 7, 8 and 9:

(The flat lines serve United here well in defending against crosses, as they push Kewell as far out to the flank as possible, while the defenders line up in a chain, so that its difficult for any in-coming attacker to jump in front of them. The Italians on the other hand do not form flat lines. They follow the movements of opponents, and get their players as close together as possible in front of their goal. It looks chaotic, but it enables them to deal with the roaming between the lines since there is no space to roam into.)

As a result of how these teams play - one setting up in lines and preparing for the long ball, the others trying to congest the midfield and roam between the lines - the pressing game is different as well. I was rather surprised to see no pressing at all in English game. Despite that, England is known to be the land of ''get stuck in'', hard-tackling, physical fighting game. But as you can guess from these pictures: that's not what they're doing. They simply couldn't even if they wanted to, because the distances to their immediate opponents are too large. By setting up in lines, and parking their tall defenders in their own box, the English teams basically wait for their opponents to play that long ball and they give him all the time and space to do so. They must do so: if they choose to tire themselves by running and charging towards the Neville's and Hyypia's of this world, the space between the midfielders and defenders would only get larger, making the defenders vulnerable.

The Italian teams are making sure that they are constantly close to their opponents, they give them no space and no time, and when someone gets out-played by his immediate opponent he takes them down in a foul. Despite the Italians not being a fan of ''pressing'', perfected by Barcelona in a few years time ahead of these matches, they're exerting much more constant pressure on eachother, forcing their opponents to think quickly and act quickly. Its not a matter of running and chasing the ball, but simply of narrowing the playing field and reducing space. Thats the fundamental difference between how the English and the Italians play 4-4-2 in this case. The English look to expand the playing field, the Italians try to reduce it at all costs.

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  A Game in Brief
Posted by: Seperallis - 10-24-2017, 11:17 PM - Forum: The Gameroom - Replies (2)

So I'm doing this thing where I take a game and distill its essence into the smallest possible form. You would think short videos would be easy...well, they are, but they're a lot more work than people give credit for!

Anyway, I got back into UWO after the server wipe and relaunch (I'm such a sucker), and did one on one of the game's more obscure aspects: shipbuilding.
I might do more, and I might not. Actually, I'm going to copy my post from the game's forums into here, so people can appreciate the entire story behind it.

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  Central Marzannian Pact of Cooperation and Defense
Posted by: Arkiania - 10-23-2017, 10:50 PM - Forum: Treaties - No Replies

The Central Marzannian Pact of Cooperation and Defense
Summary
Forms the alliance between between Saratov and Severyane.

Signatories
  • Socialist Federation of Saratov(Now Federation of Saratov)
  • Severyan People's Republic(Now Republic of Severyane)
Restrictions

Additional Notes


Show ContentTreaty Text:

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  Belay War
Posted by: BrumBrum - 10-20-2017, 09:08 PM - Forum: Discussion and Planning - Replies (23)

I think its pretty obvious by now Ramzan is stuffed and war is coming with likely Severyenne , Ererzora and Kazemura involved. So I'm going to propose some timeline and ideas.

So this is how i think it should go:
1:Agents discover documents revealing plans for chemical and bio war against Severyenne , Eretzora and Kazemura. They probably at this point also have knowledge about the "secret" facility where thousands have died during testing
2:War is declared based on evidence of chemical and bio weapons and war crimes
3:Ayanev runs and some figures run, those who stay including ramzan start losing badly but ramzan orders army to not give in threatening execution of those who run from battle.
4:War is eventually won by the coalition forces , now the political opposition parties most of whom opposed ramzan basically work with the coalition on a new system. However conditions are imposed.

I am proposing those conditions be:
1:Closure of all the mental homes
2:Release of political prisoners
3:Overseeing of all elections by foreign powers for the foreseeable future
4:Right to gay relationships enshrined in a new constitution with freedom of speech, assembly etc..
5:Banning of religious parties from forming in Belayazemlya, conservative is allowed but not religious.

I also think there should be dialogue over the yarv valley with any new government with new governments starting on a long term peace process and negotiations with Eretzora which result hopefully in ending of settlements and possibly even some more autonomy(such as a parliament for the belay regions in eretzora)

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  The Taming of the Elk
Posted by: Flo - 10-20-2017, 03:24 PM - Forum: Siora - Replies (11)

Twilight, 14 Fein, 1587
The Northern Reaches of Harmajaa -- unincorporated tribal lands referred to as Sappa.
---
Eidur Hamsson stopped his ATV and popped off his helmet to rest. He had been driving for nearly three hours. The vehicle was electric and was powered by solar energy, so it was nearly time for him to stop anyway, or at least that's what he told himself. The battery itself likely was still nearly full, as it charged through the day to run at night, but he was ready to rest anyway.

His job was an important one. He was a Field Agent for the Harmajaan special forces and it was his job to survey the land to the north of Harmajaa proper. These were lands mostly untamed, besides the occasional nomadic tribe of Saamo. This was "Sappa" as it was called.

The name came from the lone permanent settlement in the region, a small town whose population ranged from 20 thousand to a few hundred thousand depending on the season. Few buildings were actually permanent, as most of the "citizens" were nomads and came and went as they pleased .

The origins of this strange land are curious indeed. When Harmajaa won its independence, there were a select group of Saamo who rejected the modern ways of the south, preferring instead the tradition and customs of their ancestors. This created a rift between them and the government in Tyko that eventually came to blows. To settle the matter, the government demanded they leave for the north, where they would be left alone for the foreseeable future. Thus, the unincorporated territory of Sappa was created.

This place was barely independent, if one could even consider it that way. The border was not enforced, and Harmajaa protected the seas surrounding the territory. The Sappish regularly travelled south into Harmajaa proper to trade goods and services, particularly in the winter when the far north became increasingly unbearable. Harmajaa was responsible, in fact, for the existence of Sappa the city, as it was constructed prior to the separation. A single road connected the settlement with the rest of the world, as well as a small airstrip.

Sappa was barely governed, as a small council of the most respected Sappish convened once a year to settle major disputes and quarrels. It was a land off the grid, so to speak.

This had benefits for those who liked to be alone and unperturbed, and Sappa became a haven for those who wanted to leave the world at large, though this was a very small minority. There were problems however. In the last several years, hunting had grown to be a problem, and the populations of native fauna were on the brink of extinction. The lack of huntable wildlife drew the Sappish further south, even into Harmajaa, where they conflicted with Harmajaans over their right to hunt. This was the first indication that the present state of affairs could not continue.

The second was the removal of waste. Surely, even remote mountain men create waste. In the civilized world, there are places to take care of this waste in a healthy and sustainable way. In Sappa, there is no such thing. There were several large landfills of sorts where waste and trash were discarded, and over the decades these had grown to cause real problems. One in particular was near a major river that flowed south. The water had grown so unclean that it was nearly unusable and stunk terribly. This was the second sign that Sappa would have to be dealt with.

The third reason was that of human rights abuses. The Sappish, particularly the children, lived in perpetual squalor -- barely educated, barely healthy, barely civilized. While this could be ignored for a time, journalists had grown increasingly critical of the Harmajaan governments tolerance of the state of the Sappish. While they were technically on their own, how could Tyko stand by and let ethnic Saamo live in such poverty. Surely there was something that could be done.

Lastly, there were those in Tyko who were beginning to rattle the sabres of nationalism. Calls for a united Saamo state had grown in popularity, particularly after the conflict in Balochia involving the Lappish. The time, so they said, had come for civilization to come to Sappa, and for the Sappish to join the rest of the planet.

And so, Tyko acquiesced. Plans were drawn up, contingencies established, and resources mobilized. The first step, was to survey the land... this was the job of Hamsson and his compatriots. He had been out for three days, and would be out for another two and a half weeks before he would return to the south. In that time, he and his colleagues would learn all they could about these wild lands, and upon presenting this to their superiors, decisions would be made about how best to return the Sappish to the flock.

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  PoT Leadership Elections
Posted by: BrumBrum - 10-20-2017, 12:18 AM - Forum: Elections - Replies (2)

PoT Leadership Elections:

Candidates:
Name:
Date of Birth:
Party Wing:
Economics:
Law and order:
Immigration:
Free Trade:
Co-op:
Clan System Reform:
Deportation:
Foreign policy:

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  Goldecia local Elections 1587
Posted by: BrumBrum - 10-20-2017, 12:17 AM - Forum: Elections - No Replies

Local elections:

Parties:Councils:
CDP:12
CDP/Lib:4
CDP/PSD:0
PSD:11
PSD/Lib:5
NGP:6
Total:38

Police Comissioner Elections:
Party:Police Force Control:
CSP:7
VFP:6
CPC:10
LOC:15

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Chat and Sioran News
You can find a more extensive list of stuff that's happened in role play here...if people bothered to add it.

About Eternity RPC

Eternity Role Play Community is a forum and community dedicated to role play. Founded in 2016 as a Modern Tech environment, the community has evolved to include other types of role play and gaming.