11-27-2018, 02:14 AM
(This post was last modified: 11-27-2018, 02:15 AM by Seperallis.)
SO It' been a while since I worked on the MC server, having gotten busy with work and, uh, other projects. In any case, I still remember the plan for the server, but I was mostly stuck on what to do with the map.
The choice was between a world map (Well, multiple connected maps) based upon the Siora MTRP map, or creating a map based on the Andlosheim setting. The advatages of either would be:
Siora:
- you can literally just re-create your nations at a smaller scale. I mean, obviously.
- role play interactions between rp nations in game?
- more people would be interested because of it.
- can create cool stuff about the world that might inspire corresponding cool stuff in RP.
Andlosheim:
- Fantasy map. Everyone builds fantasy stuff anyway with walls and castles, right?
- Can develop an mmo-style overworld with npcs and quests
- A bit more of a fantastical map.
- Mestra has ideas for cool fantasy server cities and stuff.
Really, the difference between either setting is mostly cosmetic. In either case the worlds won't be small, as I anticipate needing maybe about 12 separate large maps to fully cover either option, though in Siora's case much of it will be ocean map with tiny islands (because, you know, that's what the Siora map looks like). Of course, i you have other ideas, I'd love to hear them.
Regardless of what we go with first, I'm most likely going to introduce both options eventually.
The choice was between a world map (Well, multiple connected maps) based upon the Siora MTRP map, or creating a map based on the Andlosheim setting. The advatages of either would be:
Siora:
- you can literally just re-create your nations at a smaller scale. I mean, obviously.
- role play interactions between rp nations in game?
- more people would be interested because of it.
- can create cool stuff about the world that might inspire corresponding cool stuff in RP.
Andlosheim:
- Fantasy map. Everyone builds fantasy stuff anyway with walls and castles, right?
- Can develop an mmo-style overworld with npcs and quests
- A bit more of a fantastical map.
- Mestra has ideas for cool fantasy server cities and stuff.
Really, the difference between either setting is mostly cosmetic. In either case the worlds won't be small, as I anticipate needing maybe about 12 separate large maps to fully cover either option, though in Siora's case much of it will be ocean map with tiny islands (because, you know, that's what the Siora map looks like). Of course, i you have other ideas, I'd love to hear them.
Regardless of what we go with first, I'm most likely going to introduce both options eventually.