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11-09-2018, 07:47 PM
(This post was last modified: 11-09-2018, 07:52 PM by Seperallis.)
I don't know if this is where I do it? But I'mma do it.
I want Videjszeme to be removed I don't see a reason to keep it, since my planned RP partner(s) is (are) gone, and I've never done anything with it besides a little news and some football scoring, regardless.
On a related note, with Videjszeme gone, I don't see a reason to keep Valisfoldek around any longer, as well.
This will also make me feel better about introducing a different nation.
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11-10-2018, 01:09 AM
(This post was last modified: 11-10-2018, 01:09 AM by Seperallis.)
If Ustyara is to be gone, then I'm submitting for an amended A'sir to be where I always wanted it to be.
Quote:Nation name: Akhadic Republic of A'sir
Population: Current +8m to account for changes in land area
GDP per capita:
Location
I've sent a map proposal that you're working on, but here:
Cities:
Listed on the map:
A'behz
Hama'ad
Faharan
Hasa
Sharam
Esfaran
Hadar
Hamarvan
Najaraz
Mashezdh
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Nation name: Mavari
Population:
GDP per capita:
Location
Cities:
1: Akahuati: Capital City, Home of the royal family.
2: Chanduara: Major port city, Coastal.
3: Pishiartaci: Smaller port city, major vacation site. Coastal.
4: Mahautu: a agricultural boomtown they are known for their vast crops of cocao
5: Ichuwato: Major Manufacturing hub.
6: Gahu: Inland City
7: Tiharu: City
8: Ipharacia: City
Brief description of your country
A matriarchal society where women are the more dominant of the two genders, they are ruled by a Monarchy with a rather messy bloodline.
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(11-10-2018, 07:27 AM)Fallen Muse Wrote: Nation name: Mavari
Population:
GDP per capita:
Location
Cities:
1: Akahuati: Capital City, Home of the royal family.
2: Chanduara: Major port city, Coastal.
3: Pishiartaci: Smaller port city, major vacation site. Coastal.
4: Mahautu: a agricultural boomtown they are known for their vast crops of cocao
5: Ichuwato: Major Manufacturing hub.
6: Gahu: Inland City
7: Tiharu: City
8: Ipharacia: City
Brief description of your country
A matriarchal society where women are the more dominant of the two genders, they are ruled by a Monarchy with a rather messy bloodline. Approved for 78 million @ 37k.
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(11-06-2018, 03:27 AM)Rommy Wrote: Nation name: High Republic of Varenthia
Population:
GDP per capita:
Location
Spot already carved out right next to Nerysia to the east, and west of West Kaljurland.
Cities:
Baronserg (Capital, coastal)
Ladinfall (Coastal, near Nerysia)
Fairsolt( Inland, eastern)
Anzerg (Southwest, inland nearish to river)
Drein (Centrally inland)
Kalone (Southeast)
Brief description of your country
Varenthia is a federation of two Major States, as well as three Minor States. The two Major States, Aserthia and Vainland which are representative of the two main ethnicities in Varonthia, the Asers and the Vains both which are sub-groups of Geinic origin. The three remaining Minor States are historically situated as protectorates that managed to survive various annexations and warsby the two major states; they are Baronserg (The Capital and current city-state), Ladinva, and Anvalt. Anvalt has a major Laurenthian minority, however the minority has declined in recent years due to inter-breeding and lack of cultural support by the main government.
Varenthia was originally known as the Aserthia-Vainic Dominion, before the Uprising of 1389 caused the King to abdicate his position in both states of the personal union. To stop a potential crisis from foreign states, and inter-ethnic fighting; a federation was formed that preserved the old ways of life while safeguarding the rights of the people. Because of this, Varenthia remains fairly socially conservative, while its economic policies drift more and more to government investment into a major free market of the people.
Varonthia is distinct in that while no longer a true monarchy, the term High Republic is used to represent the aristocratic nature of Varonthia society, Aristocratic families make up 12.5% of the population, and are either granted an Alderman in the council due to status, wealth, achievements, or elect aldermen from set electoral districts. Families can either be recognized by the Council or from their specific state, however their status may be lost due to crimes of a family member, loss of wealth, and other reasons. Families may also be ‘culled’ in that certain branches are cut off from their status due to the family being termed ‘too large’ or those specific family members being too much of a nuisance.
Aristocratic families and their members have no special legal rights, however they typically have better access to educational facilities, private healthcare (Varenthia however does have an extremely advanced universal public healthcare system for regular citizens), military and public service positions. Commonly, Aristocrats are referred to as Highlanders, and regular citizens as Lowlanders. While historic strife exists between the two communities, recently with more additions to Aristocratic status through scientific, artistic, civil and diplomatic achievements earning an Aristrocratic title is the ultimate form of meritocracy within Varenthia.
All states of the High Republic follow a republican form, and are federally required to have equal and just representation for nonaristocratic families.
The High Court is made up of only highlanders due to the insane judicial record and education requirements to get to the position, while legally not a requirement, by the time an individual is eligible to put on the High Court, they are typically already Highlanders through achievement if not birth.
The High Chancellery is also typically a highlander position, however Lowlanders have held the position in the past, and have held it more frequently in recent times. Currently it is a Highlander.
Varenthia is a nation who focuses on the achievements of its citizens, therefore it places a firm interest on education as well as scientific funding. Tertiary education is provided for all citizens without charge based on their interests and estimated abilities. Varenthia has some of the highest science funding per capita in the world.
Due to a strong history of conflict due to its neighbors and within its own history. Varenthia maintains a strong military with keen interests on its navy and air force; while not historically wishing to be a colonial power, Varenthia focused its resources into infrastructure at home resulting in a highly developed nation.
Since 1569 to 1580 Varenthia maintained a relatively non-interventionist policy, even as fascist movements swept into neighboring Nerysia, and caused civil war within Lochland which caused the nation to split in half. However, political forces in the country have now since evolved to accept the geopolitical reality, and understand that in the future firm stances must be met.
The Council of Alderman is considered the upper house, and where most legislative work is done, the Sovereign Assembly being mainly used for confirmation of bills that originated in the Council of Alderman. If the Sovereign Assembly votes against the motion, it is defeated unless the Assembly then passes its own version of the motion that then requires Alderman approval.
While political parties do exist in Varenthia, four main Aristocratic families control the major parties, or at the very least influence the political movement behind them. The Brittainians (Conservative; Social Darwinism{insert Lanlanian version here}), the Starks (Generally moderates), the Katenbourghs and the Lavetes (Left-leaning/Progressive families). The High Chancellors of Varenthia have gone from these four families for the past few hundred years. The Starks and their head of the family have held the position since
1501, due to the creation of a ‘the national scale of balance” in which Brittainians, Katenbourghs, and the Starks would form the government together with their respective parties and achieve consensus on most issues.
The Starks would hold the Chancellery, the Brittainians the Vice-Chancelleries of Defense and The Treasury, and the Katenbourghs the Vice-Chancelleries of Justice and Commerce; with the rest of the Vice-Chancelleries being distributed depending on the government agenda after each election.
Brief Summary of how you'd like your country to fit in the world
Due to the growing power of Nerysia over the past few decades, and fascist movements springing up throughout its neighboring lands, Varenthia remained isolationist for awhile, just kinda tending to its own things trying to keep the water from blowing off the top in its own nation. Instead, just keeping its markets openned to everyone, and investing more into more peaceful applications of science while its military only maintained modernization programs instead of massive overhauls or major projects. Since things have since kinda cooled down, Varenthia wants to get more diplomatically active, while maintaining a sort of neutralish policy as to not anger Nerysia. Approved for 64 million @ 45k.
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