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Eternity Minecraft - Server is Live!
Server updated to MC 1.13.2!
EternityRPC Minecraft - Public Test Beta v3.2.2

That's really the big news of the month, I guess. I started this process a month ago, and after taking some time with it on the first day, I've spent the past month finding the time here and there to solve bugs and find certain fixes to problems. If you want a complete list of changes to what comes in Minecraft 1.13, you can have a look at Mojang's official change log here, but the big gist is that 1) the oceans have a lot more going on in them now, including new flora, fauna and monsters, and 2) sweeping changes in the core structure of the game broke literally everything, requiring lots of tracking down updates and fixing bugs on the server backend. All of that is completed now; go me.

One big change is that I took this moment to wipe the dynamic map, erasing the map of the current overworld to free room for a future map of our next, larger, and better overworld. Don't worry, everything is still there and playable; I have simply stopped supporting the current world in the dynamic map. I've also started to keep track of local server version, using some naming scheme that really means nothing other than to make me feel like I'm accomplishing something; for reference, the version for this server is listed up beneath that garish cyan header.

Anyway, not much super exiting new content this time around, but I did make a few changes besides a simple version update that'll help us going forward:


- Client-Server version workarounds added:
Not a huge issue now since the server is updated, and mainly just me future-proofing against the coming 1.14 update. You no longer have to roll back your MC client version to play on the server if our server is outdated; the server will generate a sort of "compatibility mode" for your client to access. Should be a huge quality of life improvement for most of you.

- Trees now obey gravity:
As advertised. Cutting out a section of tree makes everything above fall to the ground. No more floating trees.

- Factions system removed/archived:
The Factions system we use hasn't been updated since June of last year, and breaks under the 1.13 update. I have a newer, better system waiting that might work, but reasons keep me from making it immediately available. Some other server systems were removed as well because of errors and such, but they won't impact anyone and will likely be replaced with some other better options as well.

- New lock system. Same locks:
Server rolled over to much improved lock system, but don't worry; all the improvements are on my end. For you, everything is functionally the same.

- New Permissions system:
Old permissions and groups have been migrated, so you won't really notice much different...except the server role titles that finally work. Takes a little time for me to learn, but a much more powerful and stable permissions system allows for things I've wanted and couldn't have. Again more backend goodies for me, but can allow for some more complex stuff in the future.

- Overworld removed from Dynmap:
As I stated above, the Dynmap no longer features the overworld. If you're lost, make a map.


What's next for the server?

Well, in the immediate future are two things:

First, I begin work on the new overworld. This will be based on the heightmap of Siora, its landmasses split amongst multiple connected worlds...maybe, or maybe it'll just be Brigidna or something else boring. This map will serve as the new overworld and give me some good practice with some tools before I work on an Andlosheim-based map after the 1.14 update comes out (though we likely won't see that one for a while yet).

Second, new goodies for the server. I have a lot of things lined up: a magic system, furnace/crafting/chest effects, a different kind of grief prevention system that relies less on chunks and regions, a working and robust economy, Boss Battles, and some other things that'll really make this world ready for what I want it to be. Lots of cool goodies; I just hope I don't break the server box in the process (but surely it'll be fine).

After that...who knows. I'll probably need some help building the actual world, mainly with actual landmarks, probably also with lore etc, I dunno. I have to figure that out. For now, I have other things to worry about.

But that's about it.
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Messages In This Thread
RE: Eternity Minecraft - by Ayzek - 12-31-2016, 01:29 AM
RE: Eternity Minecraft - by Seperallis - 12-31-2016, 05:11 AM
RE: Eternity Minecraft - by Severyane - 12-31-2016, 05:50 AM
RE: Eternity Minecraft - by Seperallis - 12-31-2016, 04:07 PM
RE: Eternity Minecraft - by Mestra - 12-31-2016, 02:23 PM
RE: Eternity Minecraft - by Rommy - 01-01-2017, 02:22 PM
RE: Eternity Minecraft - by Seperallis - 01-01-2017, 05:33 PM
RE: Eternity Minecraft - by Rommy - 01-01-2017, 07:23 PM
RE: Eternity Minecraft - by Arkiania - 01-01-2017, 09:46 PM
RE: Eternity Minecraft - by Flo - 01-02-2017, 09:11 PM
RE: Eternity Minecraft - by Mestra - 01-16-2017, 08:18 PM
RE: Eternity Minecraft - by Flo - 01-16-2017, 08:27 PM
RE: Eternity Minecraft - by Seperallis - 01-17-2017, 01:22 AM
RE: Eternity Minecraft - by Mestra - 01-17-2017, 03:26 AM
RE: Eternity Minecraft - by Seperallis - 01-18-2017, 12:13 AM
RE: Eternity Minecraft - by Mestra - 01-18-2017, 12:22 AM
RE: Eternity Minecraft - by Mestra - 01-26-2017, 04:36 AM
RE: Eternity Minecraft - by Ceausescu - 01-28-2017, 09:21 AM
RE: Eternity Minecraft - by Mestra - 01-29-2017, 04:59 AM
RE: Eternity Minecraft - by Seperallis - 02-04-2017, 03:13 AM
RE: Eternity Minecraft - by Ayzek - 03-18-2017, 06:55 PM
RE: Eternity Minecraft - by Seperallis - 03-19-2017, 02:35 AM
RE: Eternity Minecraft - by Ayzek - 03-19-2017, 08:57 AM
RE: Eternity Minecraft - by Seperallis - 03-19-2017, 02:01 PM
RE: Eternity Minecraft - by Ayzek - 03-19-2017, 02:32 PM
RE: Eternity Minecraft - by Seperallis - 03-25-2017, 03:03 AM
RE: Eternity Minecraft - by Rommy - 03-25-2017, 06:07 PM
RE: Eternity Minecraft - by Ayzek - 03-25-2017, 08:42 PM
RE: Eternity Minecraft - by Jamzor the Jaxxor - 03-25-2017, 09:21 PM
RE: Eternity Minecraft - by Severyane - 03-25-2017, 10:27 PM
RE: Eternity Minecraft - by Seperallis - 03-25-2017, 11:08 PM
RE: Eternity Minecraft - Server is Live! - by Flo - 03-27-2017, 12:35 AM
RE: Eternity Minecraft - Server is Live! - by Flo - 03-31-2017, 03:25 AM
RE: Eternity Minecraft - Server is Live! - by Raz - 03-31-2017, 04:24 AM
RE: Eternity Minecraft - Server is Live! - by Flo - 03-31-2017, 12:29 PM
RE: Eternity Minecraft - Server is Live! - by Flo - 04-01-2017, 09:55 PM
RE: Eternity Minecraft - Server is Live! - by Flo - 09-13-2017, 02:14 PM
RE: Eternity Minecraft - Server is Live! - by Seperallis - 02-25-2019, 12:18 AM

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Eternity Role Play Community is a forum and community dedicated to role play. Founded in 2016 as a Modern Tech environment, the community has evolved to include other types of role play and gaming.