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Campaign Submissions, NPC
#11
Thanks for the input, DeS.

(03-03-2017, 05:24 PM)STRATCOM Wrote:

NPC Campaign Submission
NPC Country: Federal Republic of Elanii and Warhin
NPC Location: Directly west of the Vestor Licit People's Mandate, stretching from the northern coast of the Green Gulf in the south to the border of Central Tambossa in the north.
NPC Government: Federalist democracy with one executive President and duel legislative Congresses split by purpose: The War Congress and State Congress control foreign and domestic policy respectively and each federal region elects one representative to each. The President may break ties in either Congress and directly commands the military and federal employees. Federal judicial responsibilities are taken up by Judicial Subcommittees in each congress which overrule and advise lower courts on their areas of expertise. Some examples are the Judicial Subcommittee on Money Laundering and Material Support for Terrorism in the State Congress, the Judicial Subcommittee on Treason and Sedition in the War Congress, and the Judicial Subcommittee on Property Crimes and Eminent Domain in the State Congress. Interpretation of a law by the relevant judicial subcommittee becomes precedent and stands unless a new congress with new subcommittee members sets a new precedent.

Campaign Setting: Modern day, 1582 CE
Informational Links: N/A

NPC History
The Federal Republic of Elanii and Warhin is the union of various Elanii and Warhin ethnostates founded in 1550. It continues the lineage of the dominant Elanii ethnostate, a matriarchal society with a strong libertarian streak, dominating the patriarchal Warhin, a formerly nomadic people forced into reservations on the coast in the mid 1400s. In antiquity, the Elanii and Vestor peoples fought the Five Thousand Mile War as the great powers of the Valentan Kingdoms and Imperial Estia. The war culminated in the Battle of the Destitute Kings in 1205, where both leaders Rayvus the Farrow and Erebus III were slain without heirs. In the next decades, both great powers collapsed completely and Elanii, Warhin, Vestian, and Chiri states rose and fell in a system of extreme balkanization. Regional and local powers squabbled without much impact on the wider world until 1480 CE, when the Elian States invaded and annexed many competing Vestian microstates. For the Vestians and Chiri, this marked the start of the Great Patriotic Resistance. Decades of devastating guerrilla warfare dislodged the mercenary Elanii and solidified the Vestian people's distaste for democratic degeneracy and need for a strong state to protect the people from foreign abuse. The MANINTERN was born directly out of the Great Patriotic Resistance and has kept the lessons learned by its sons and daughters well. The Federal Republic of Elanii and Warhin most recently fought the Vestor Licit People's Mandate in 1555, a devastating six-day exchange of thermobaric weaponry and high-profile dogfights that was a catalyst for the Blockade Against Foreign Undecency.

Campaign Plot
Current MANINTERN operations in and around the Vestor-Elanii border focus on small unit infantry and mechanized tactics to conduct force reconnaissance of areas abandoned by both sides during the thermobaric exchange. Captain Arnold Barnes will be first tasked with a raid on an abandoned research facility inside Merkov CFB, Delphus peninsula, Elanii. Further operations will follow.

Potential for Other Player Involvement
While the simmering cold war between Elanii and Vestor is a regional conflict, robber-baron democracies are sure to take sides in the conflict in pursuit of material gain.

Approved. I'll RP with you. Be aware that your constant attacks on my honor have greatly upset me and I will not be forgiving. >Smile

Please start an OOC thread per guidelines. Include as much information in there as possible. Also, I take it that Elanii and Vestor Licit are still technically at war?

Additionally, I can't guarantee a border around that range, but I'll try my best. Will release in coming days.
Role Play States

Holy Lanlanian Empire
Holy Emperor: Feryn I
Prime Minister: Klaus Lofgren
The Holy Lanlanian Empire is a multi-ethnic state based in western Brigidna with territories all across the globe. It is a relic of an older age, an absolute monarchy hidden under a functioning democracy. The empire has historically been the world's leading power, though has long been in decline and was recently overtaken by the Republic of Nyland. Nonetheless, the empire is not an opponent to take lightly.

Ishnalli Empire
Empress: Lanryu-il
Chancellor: IDEK
The greatest country in the world. It's YUUUUGGGEEEE.
#12
(03-08-2017, 01:35 AM)Ayzek Wrote: Approved. I'll RP with you. Be aware that your constant attacks on my honor have greatly upset me and I will not be forgiving. >Smile

Please start an OOC thread per guidelines. Include as much information in there as possible. Also, I take it that Elanii and Vestor Licit are still technically at war?

Additionally, I can't guarantee a border around that range, but I'll try my best. Will release in coming days.

Esteemed diplomatic facilitator, thank you for your input. As there are no larger events planned than a border skirmish and both sides are far from innocent in executing these maneuvers into the militarized zone, there is no wider escalation of hostilities planned with the Federal Republic. For these maneuvers, it was planned that CONCENTRAL would relay Vestor actions and STRATCOM Elanii actions. You may substitute for STRATCOM if you wish, but please be advised the Vestian method of combat resolution is very rules-intensive and we do not wish to burden you further.

The Vestor Licit People's Mandate and Federal Republic of Elanii and Warhin have signed an armistice which established the five kilometer militarized buffer zone. A diplomatic "Black Phone" vocex line exists between Port Rapier and the Elanii capital of Osia to mediate conflicts before they blossom into another thermobaric exchange. In periods when militarism is high or the Elanii are testing a new weapons system, the phone rings constantly.
#13
Mmm...it'd be a little awkward to allow you one of you to RP an NPC against the other in most situations, given the ties between your player states. Though you've guaranteed that this particular campaign will not result in territorial gain, it's not impossible that it'd be tied in as a justification for a later one. Wink

However, I am as eager to watch you two play as I am to be a lethargic robber-baron (VERILY), so if you mitigate that risk, I can consent. Can you agree that Elanii and Warhin play by the international community's rules? Primarily meaning: no war crimes, guys. They should also be signatories of rules of war conventions and generally have positive relations with other regional democracies. They'll have a corridor to the coast for trade purposes.
Role Play States

Holy Lanlanian Empire
Holy Emperor: Feryn I
Prime Minister: Klaus Lofgren
The Holy Lanlanian Empire is a multi-ethnic state based in western Brigidna with territories all across the globe. It is a relic of an older age, an absolute monarchy hidden under a functioning democracy. The empire has historically been the world's leading power, though has long been in decline and was recently overtaken by the Republic of Nyland. Nonetheless, the empire is not an opponent to take lightly.

Ishnalli Empire
Empress: Lanryu-il
Chancellor: IDEK
The greatest country in the world. It's YUUUUGGGEEEE.
#14
Esteemed diplomatic facilitator, we can guarantee that the Federal Republic of Elanii and Warhin is a signatory to all robber-baron conventions and rules, itself being a robber-baron democracy. On the whole it is believed you will find the Federal Republic much more agreeable than MANINTERN nations.
#15
Lovely. Carry on.
Role Play States

Holy Lanlanian Empire
Holy Emperor: Feryn I
Prime Minister: Klaus Lofgren
The Holy Lanlanian Empire is a multi-ethnic state based in western Brigidna with territories all across the globe. It is a relic of an older age, an absolute monarchy hidden under a functioning democracy. The empire has historically been the world's leading power, though has long been in decline and was recently overtaken by the Republic of Nyland. Nonetheless, the empire is not an opponent to take lightly.

Ishnalli Empire
Empress: Lanryu-il
Chancellor: IDEK
The greatest country in the world. It's YUUUUGGGEEEE.
#16
(03-08-2017, 01:28 AM)Ayzek Wrote:
(03-06-2017, 10:05 PM)Jamzor the Jaxxor Wrote:
NPC Campaign Submission
NPC Country: Republic of Mazaghea
NPC Location: Marzanna, in the mountains to the east/southeast of Kubaniza in currently-unclaimed territory. http://i.imgur.com/0ne6Bu0.png
NPC Government: Provisional government consisting of military leaders, former government officials, influential citizens, etc.

Campaign Setting: 1525 or thereabouts. Almost immediately following the end of the Winter War.
Informational Links: http://wiki.eternityrpc.com/wiki/Winter_War - this link should be taken with a huge pile of salt. A lot of the information is outdated and/or subject to future changes.

NPC History
The Republic of Mazaghea was a former Socialist Republic of the Union of Socialist Republics (modern-day Severyane, Kubaniza, Duran, Saratov, and Nentsia). During the Winter War (1520-25), Mazaghea was split between factions loyal (at least nominally) to the Union and those who wished to join the rebellion. During the opening stages of the war, Mazaghea stayed nominally loyal to the Union, despite some sporadic guerrilla activity. However, when Union forces began to suffer massive losses in neighboring Kubaniza, a mutiny within the local army and police forces by factions sympathetic to the rebel cause resulted in Mazaghea joining the war on the side of the rebels. Mazaghea achieved its independence according to the Bukanya Accords in 1525.

Mazaghea's primary wartime leader, alongside Kubaniza's Vasily Bukanko and Duran's Draco Romano, was Hatal Sovinov, the leader of the Mazaghe National Front, a Mazaghe nationalist group.

Campaign Plot
Following the signing of the Bukanya Accords, the newly independent Republic of Mazaghea is incredibly unstable. Hatal Sovinov's position as leader of the Mazaghe nation is not as sure as it seemed only a year before, for as Sovinov was an admired war leader, now that peace has arrived he has had trouble finding his footing. In Ochtyr 1525, only a few months after the end of the war, Abaty Shapsug, a former Communist official, through deft political maneuvering, manages to get himself appointed the chairman of the National Governing Committee (also called the National Committee), Mazaghea's provisional government.

Although Shapsug denies being a communist and publicly supports Mazaghe nationalism, he is believed to have Union sympathies by Sovinov and his supporters for his actions prior to and during the Winter War. Leonid Sverbylo, a powerful khorobri (militia/paramilitary) commander of the famed horyany, the mountain men, a zealous anti-communist, offers his support to Sovinov to remove the "communist Union sympathizer," asserting that it is vital to Mazaghea's continued independence.

By the end of the month, Sovinov has accepted Sverbylo's offer of support, and in Nueva, with Sovinov's help, Sverbylo sends troops across the border and straight towards the Mazaghean capital. Fights happen. Eventually , Sverbylo declares Mazaghea's annexation by Kubaniza, with the support of Vasily Bukanko and his United Khorobri Forces (the coalition of khorobri forces which was the principle Kubanizan fighting force during the Winter War). Sverbylo's justification is that he is protecting the Mazaghe and the small Kubanizan minority in Mazaghea from communist subjugation.

Sovinov, a Mazaghe nationalist, does not want his outcome and feels betrayed by the Kubanizans. He joins with Shapsug and/or his supporters and fights against the Kubanizans.

My desired outcome is that the Mazaghes are defeated due to the Kubanizans' superior experience and equipment, as well as the influx of reinforcements from Kubaniza itself. The Kubanizans may also be able to count on some aid from local Mazaghean Kubanizans and Mazaghe sympathizers.

Potential for Other Player Involvement
Although the Union (at this point consisting of Hahk, Ark, and Nents) is prevented by treaty from interfering directly in the conflict, they may decide to intervene through other means. Videjzeme may also decide to intervene, even with direct military action if they so choose.

This looks like an expansion and should be posted in the expansion thread. This NPC Campaign thread is for simply playing with NPCs, not annexing them.

Sorry, I forgot we had the other one.
#17

NPC Campaign Submission
NPC Country: Righteous Revival of the Kingdom of Chiri (Unrecognized Rebel Movement)
NPC Location: North Region, Licit Chiri Mandate
NPC Government: Monarchist revolt

Campaign Setting: 1582 C.E.
Informational Links: N/A

NPC History
Vestian Royalists have been a thorn in the side of the modern Vestor state ever since the establishment of the MANINTERN. Most recently, the self-titled 'Crown Prince' Ivantis Arkata, current heir of the old Vestian royal family Arkata, has claimed that the state has failed the people and proclaimed the Righteous Revival of the Kingdom of Chiri in northern Chiri territory. Inside this terrorist group's lands, Vestian-schism Reformed Messanism is experiencing a popular revival as the state church.

Campaign Plot
Esteemed diplomats, the Vestor Licit People's Mandate and Licit Chiri Mandate come to the international community with an issue that concerns the safety of all nations. A dangerous terrorist, Ivantis Arkata, has proclaimed the reestablishment of the monarchy in Chiri. This would normally be an internal matter, but joining 'Crown Prince' Arkata are veteran elements of the Third Legion. The Third Legion survived a coordinated VX bombardment by Elanii forces during the six day war and defeated the Elanii division responsible. They then survived XK-NIGHTMARE duty specializing in chemical warfare against flesh-turned. The Third Legion are the undisputed chemical warfare experts of the Ranger Corps and have seized a large stockpile of nerve and corrosive agents, including some experimental reagents whose effects are ill-known. The Third Legion has been dangerously disillusioned by its history and these elements have pledged loyalty to Crown Prince Arkata out of a sense of revenge against the Mandate.

In recognition of the danger that chemical weaponry poses to the international community at large, and to demonstrate that this rebellion is being disarmed in an orderly manner accounting for all such chemical weapons, the MANINTERN offers each nation to deploy an offer to command a section of the loyalist majority of the Third Legion. Not only will the loyalist Third redeem the traitor Third with their blood, foreign officers can witness firsthand the safe disposal of these rogue chemical agents and gain valuable experience with frontline Vestian Rangers.

Potential for Other Player Involvement
Covered in above section.
#18
(03-21-2017, 04:01 PM)CONCENTRAL Wrote:
NPC Campaign Submission
NPC Country: Righteous Revival of the Kingdom of Chiri (Unrecognized Rebel Movement)
NPC Location: North Region, Licit Chiri Mandate
NPC Government: Monarchist revolt

Campaign Setting: 1582 C.E.
Informational Links: N/A

NPC History
Vestian Royalists have been a thorn in the side of the modern Vestor state ever since the establishment of the MANINTERN. Most recently, the self-titled 'Crown Prince' Ivantis Arkata, current heir of the old Vestian royal family Arkata, has claimed that the state has failed the people and proclaimed the Righteous Revival of the Kingdom of Chiri in northern Chiri territory. Inside this terrorist group's lands, Vestian-schism Reformed Messanism is experiencing a popular revival as the state church.

Campaign Plot
Esteemed diplomats, the Vestor Licit People's Mandate and Licit Chiri Mandate come to the international community with an issue that concerns the safety of all nations. A dangerous terrorist, Ivantis Arkata, has proclaimed the reestablishment of the monarchy in Chiri. This would normally be an internal matter, but joining 'Crown Prince' Arkata are veteran elements of the Third Legion. The Third Legion survived a coordinated VX bombardment by Elanii forces during the six day war and defeated the Elanii division responsible. They then survived XK-NIGHTMARE duty specializing in chemical warfare against flesh-turned. The Third Legion are the undisputed chemical warfare experts of the Ranger Corps and have seized a large stockpile of nerve and corrosive agents, including some experimental reagents whose effects are ill-known. The Third Legion has been dangerously disillusioned by its history and these elements have pledged loyalty to Crown Prince Arkata out of a sense of revenge against the Mandate.

In recognition of the danger that chemical weaponry poses to the international community at large, and to demonstrate that this rebellion is being disarmed in an orderly manner accounting for all such chemical weapons, the MANINTERN offers each nation to deploy an offer to command a section of the loyalist majority of the Third Legion. Not only will the loyalist Third redeem the traitor Third with their blood, foreign officers can witness firsthand the safe disposal of these rogue chemical agents and gain valuable experience with frontline Vestian Rangers.

Potential for Other Player Involvement
Covered in above section.
If this happens entirely within your territory, you don't need to go NPC Campaign; you can just go ahead and plan and coordinate the RP via an OOC thread. However, if this RP is meant to significantly affect your neighbor, then it should indeed be mentioned here. Which is it?

That aside, while having an alternative/Fantasia RP with monsters and stuff set in your Siora nation is fine, it's not actually canon to Siora. So unless XK-NIGHTMARE duty against flesh-turned is more...mundane, it's not happening. Animals in the area probably died off with the humans, so I'm not sure what else they could fight.
Role Play States

Holy Lanlanian Empire
Holy Emperor: Feryn I
Prime Minister: Klaus Lofgren
The Holy Lanlanian Empire is a multi-ethnic state based in western Brigidna with territories all across the globe. It is a relic of an older age, an absolute monarchy hidden under a functioning democracy. The empire has historically been the world's leading power, though has long been in decline and was recently overtaken by the Republic of Nyland. Nonetheless, the empire is not an opponent to take lightly.

Ishnalli Empire
Empress: Lanryu-il
Chancellor: IDEK
The greatest country in the world. It's YUUUUGGGEEEE.
#19
(03-24-2017, 02:10 AM)Ayzek Wrote: That aside, while having an alternative/Fantasia RP with monsters and stuff set in your Siora nation is fine, it's not actually canon to Siora. So unless XK-NIGHTMARE duty against flesh-turned is more...mundane, it's not happening. Animals in the area probably died off with the humans, so I'm not sure what else they could fight.

Esteemed diplomatic facilitator, thank you for your input. The offending communique will be removed and replaced immediately.
#20

NPC Campaign Submission
NPC Country: Achia
NPC Location: Krinisian Isle
NPC Government: Semi-Absolute

Campaign Setting: 1584
Informational Links: Arkiania

Campaign Plot
Arkiania had long considered Achia apart of the Arkiania since the duchies united in the south of Isle to create Arkiania which then proceeded to invade the Achian duchies, However under the weak rule of High King Alexian Aurelius, Achia gained its independence in 1392. With Kvaenna on the verge of war, Angiris occupied in New Galasia, and Octitania recovering from civil war. Hoping to use those events as a smokescreen, High King Aurelius executes Plan Aehis, which is a plan to claim the Kingdom of Achia and use it as a possible staging area to invade the rest of Isle and reform the Arthian Imperium, a predecessor state to Octitania, Arkiania, and Achia. The top brass of the Royal Arkianian Armed Forces hopes to invade the country and then tighten its hold before there is any response by a superpower to intervene.

Potential for Other Player Involvement
Who am I deny the potential? I am sure those people who like to ruin the dreams of aspiring empires would want to.


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