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RE: Campaign Submissions, Expansion - Ayzek - 03-13-2017 (03-10-2017, 02:32 PM)Soyabarian Empire Wrote: Directorate Use OnlyDenied. Your form is incorrect, incomplete, and generally lackluster. Use the full form and provide more in-depth information and then the Directorate will consider it. RE: Campaign Submissions, Expansion - Ayzek - 03-13-2017 @Jam few questions: how would this affect Kubaniza today? Is there a Mazaghean minority that is bitter and pissed you invaded them? Is this Mazaghean minority causing all kindsa explosive trouble (or did you genocide those problems away? C: )? How long/developed are you imagining the RP will be? Are you more interested in the storytelling or are you primarily after the gains? RE: Campaign Submissions, Expansion - Jamzor the Jaxxor - 03-13-2017 I think that Mazaghean separatism could be interesting for modern roleplay purposes. My own little Northern Ireland, perhaps? Yes, I think that there would be some separatism in Mazaghea today, and some of that separatism would be violent. In general, however, the Mazaghean population would have accepted the status quo as part of the Kubanizan Federation. It's been nearly 60 years, after all. Kubanizan Mazaghea would also probably affect foreign relations in the region. Hahk has mentioned cryptically his need for "something like this." I do not plan on making this a quick 5 post snatch-and-grab type of expansion. It will be fairly developed. There are a few stages of the storyline that I outlined that need to be gone through. RE: Campaign Submissions, Expansion - Ayzek - 03-14-2017 60 years doesn't mean too much, to my own dismay. Word on the street is the Russians are still having trouble with the Chechens. Though, it is Russia. Would these guys have similar political rights as other participants of the Kubanizan Federation (eg., they're own Republic in the Federation, akin to the Russia-Chehenya case)? What would happen if they wanted secession? Good to hear re: length, for various reasons. I'm imagining you could write a pretty developed piece, that tells the tale of the soldiers and civilians in this case of wanton imperialism. If that's the case, you may not need a RP partner to handle the Mazaghean side (unless you really want one). Mazaghea is most likely small anyway. RE: Campaign Submissions, Expansion - Jamzor the Jaxxor - 03-14-2017 Kubaniza is very liberal in its politics and government. I was planning on giving Mazaghea it's own republic. It does have the advantage of not having the large religious divide like in Chechnya, though, and hardly any of the political repression. That's not to say that any violence will not be dealt with swiftly and strongly, of course. The Kubaniza government would probably do all that it could to avoid secession. It would pressure the local government behind the scenes to avoid holding official referenda and the like. It would waffle on any votes concerning the issue. It would basically do anything in its power to legally delay the issue without a solid "no." It would hope the issue would pass into irrelevance with enough time of delaying and stalemate. In the end, though, it's unlikely the Federation would allow secession, even if peacefully and legally supported by the population. RE: Campaign Submissions, Expansion - Ayzek - 03-14-2017 (03-10-2017, 03:29 PM)Jamzor the Jaxxor Wrote: Directorate Use OnlyApproved. You may RP without a partner to control Mazaghea. I expect to see this annexation still affect modern Kubaniza, in the form of low level resistance to foreign occupation and murmurs of independence. Mazaghea's modern population would be between 2 and 12 million, and its GDP per capita at or under 21k (most likely under). I'll place it on the maps so you know what you're dealing with. RE: Campaign Submissions, Expansion - DeSchaine - 03-23-2017 N/A RE: Campaign Submissions, Expansion - Ayzek - 03-24-2017 This RP will be focused primarily on the island, right? Did Adwest historically control all of it or only a part? In any case, I hope you're not expecting to annex the entire island, because it'd be cold day in hell before I give away so much in one go. So this RP should target the southern part of the island. ICly, as grateful as they are, I can't imagine they'd be content to give their sovereignty to Taeunas--we didn't give ours to France, after all. Instead, Taeunas could help them achieve independence and develop into a strong, close partner (military alliance, FTA, trade union, bla bla bla). Taeunas could have sneaked away with the three eastern islands, if you really want to annex something. But if you'd try to annex any part of the main island, I imagine the rebels would laugh in your face and then blast it, as trading one foreign overlord for another is probably not in the rebels' plans. That aside, could you elaborate more on the plot? What is happening on the island, and what's preventing Adwest from swarming it with half a million men to make it go away? Is the second uprising re: Cynas-SA-Falsea happening in this RP or a later one? Is Jam's Arrenland gonna play any role? RE: Campaign Submissions, Expansion - Arkiania - 05-23-2017 Directorate Use Only Expanding Country:Arkiania EC.'s Government Type: Absolute Monarchy Campaign Setting: 1584 Campaign Goal:Achia Informational Links: Factbook When did you last have an Expansion? N/A When was the Expanding Country's last military conflict? N/A Why do you seek to expand?To use the territory as a staging point to invade Octitania if Wizardness never comes back. Other than that, resources and bigger nation I guess. Dirty Imperialism. Campaign Plot Arkiania had long considered Achia apart of the Arkiania since the duchies united in the south of Isle to create Arkiania which then proceeded to invade the Achian duchies, However under the weak rule of High King Alexian Aurelius, Achia gained its independence in 1392. With Kvaenna on the verge of war, Angiris occupied in New Galasia, and Octitania recovering from civil war. Hoping to use those events as a smokescreen, High King Aurelius executes Plan Aehis, which is a plan to claim the Kingdom of Achia and use it as a possible staging area to invade the rest of Isle and reform the Arthian Imperium, a predecessor state to Octitania, Arkiania, and Achia. The top brass of the Royal Arkianian Armed Forces hopes to invade the country and then tighten its hold before there is any response by a superpower to intervene. Potential for Other Player Involvement People who usually like t ruin the dreams of aspiring empires. RE: Campaign Submissions, Expansion - Ayzek - 05-23-2017 (05-23-2017, 05:21 PM)Arkiania Wrote: Directorate Use OnlyWhat sort of long-term RP are you imaging tied to this? Do people offer insurgency, or does it everyone suddenly turn into proud Arkianian citizens? |